Thursday Research Bulletin 30.7.2015

“Minecraft took away my Thursday – but I loved every moment.”

About this week

Another couple of publications going forward this week. Trying to compare the concept of ‘authentic context’ from Herrington, Reeves and Oliver (2010) in education with embodied cognition, phenomenology and human-computer interaction (e.g. with Paul Dourish’s work, see also references in the post from last week). Some interesting stuff coming out from this actually, hope to present it soon enough. See also sources below in the section “Interesting reading this week”.

Related to this, I asked fellow academics at ResearchGate a couple of questions, i.e. what is the relationship between phenomenology and embodied cognition, and how would you describe ‘Imaginative Variation’.

Research

If anyone is interested in going to ACIS 2015 (The 26th Australasian Conference on Information Systems), they have extended their call for papers to 10th August. This year it is at the University of South Australia in Adelaide, 30.11.–4.12.2015.

From the web

Nokia seems to be making some effort to return to the tech market. Still, the marketing message with this OZO VR camera is a bit lost with mixed tech affordances IMHO.

Interesting reading this week

I am really aiming to better understand the relations between phenomenology, embodied cognition and neuroscience. Shaun Gallagher, naturally together with Merleau-Ponty, has proved to be a helpful source for this on many levels.

Here’s an interesting article about experience, AR and VR by Fominykh et al.

References

Dourish, P. (2004). Where the action is: the foundations of embodied interaction. Cambridge, MA: MIT press.

Herrington, J., Reeves, T. C., & Oliver, R. (2010). A guide to authentic e-learning. London and New York: Routledge.

Once Again, It’s Not Who’s the First…

…but who’s the first, with style and with “WOW!”.

Everyone’s now enjoying [well, not everyone; those with Android and iPhone] and praising Layar, the Augmented Mobile App. I haven’t actually tried it, but have followed its development history for a while and it looks neat. Check out the video on AppJudgement below:

For some reason I bumped into one blog post about Nokia Augmented Reality App. So what, you may ask? Well, the post is from 2006.

I dug a little deeper and also found this MARA Overview and I have to ask, what’s wrong with this picture? Why haven’t anyone raised even a small hype of this when this was written – or maybe someone did, but in a more sustainable manner that could perhaps still resonate in people’s ears?

There’s even a sentence in the bottom “MARA was featured by MIT Technology review here, and listed as one of their 10 emerging technologies for 2007″. Maybe I’m a bit simple, but if MIT tells you that something’s going to be big soon, aren’t you kinda in a hurry?

So once again, do I have to even ask why Layar has gotten so big and is reviewed and talked about everywhere?

Here’s one promo vid of a possible AR concept from Nokia. Would be nice to know if is this actually just a video of an idea, or a real concept under development.

And if it’s just a vid, what’s the reason to put out something clearly as expensive production as this, if it isn’t real and only got about 26 000 views versus 767 000 of Layar’s real concept?